Winter Warland is an indie computer game involving kids who fight each other with snowballs while trying to prevent themselves from freezing. I designed many of the elements in the game’s graphical user interface.
I designed 26 gameplay icons that appear in Winter Warland (some shown here). Most of the icons either represent items that characters can pick up during a match (such as ice skates and hot cocoa) or character abilities that can be upgraded (such as “Throwing Distance” and “Boot Traction”). I created the icons using Adobe Flash Professional.
I also designed certain other elements of Winter Warland’s user interface, such as the snowball-building progress meter and the menu screens.