Winter Warland

Graphical User Interface for Video Game

Winter Warland is an indie computer game involving kids who fight each other with snowballs while trying to prevent themselves from freezing. I designed many of the elements in the game’s graphical user interface.

I created all the graphics in Adobe Flash Professional (although the game itself does not use the Adobe Flash platform).

Icon Design

Pockets upgrade icon
Pockets upgrade
Hot cocoa icon
Hot cocoa item
Resistance upgrade icon
Resistance upgrade
Traction upgrade icon
Traction upgrade
Ice scraper icon
Ice scraper item
Snowball density upgrade icon
Snowball density upgrade
Ice skates icon
Ice skates item
Snow-rolling speed icon
Snow-rolling speed upgrade
Lighter icon
Lighter item
Running speed upgrade icon
Running speed upgrade
Throw distance upgrade icon
Throw distance upgrade
Snowball maker icon
Snowball maker item
Warmth upgrade icon
Warmth upgrade
Snowblower icon
Snow­blower item
Balance upgrade icon
Balance upgrade
Level 1 snowball icon
Level 1 snowball
Level 2 snowball icon
Level 2 snowball
Level 3 snowball icon
Level 3 snowball
Level 5 snowball icon
Level 5 snowball
Red team's flag icon
Red team’s flag

I designed 26 gameplay icons that appear in Winter Warland (some shown here). Most of the icons either represent items that characters can pick up during a match (such as ice skates and hot cocoa) or character abilities that can be upgraded (such as “Throwing Distance” and “Boot Traction”). I created the icons using Adobe Flash Professional.

GUI Design

Winter Warland main menu screen
Main menu screen
Snowball-making progress meter
Snowball-making progress meter

I also designed certain other elements of Winter Warland’s graphical user interface, such as the snowball-building progress meter and the menu screens.

More Info

For more information about the game or to download it, go to the Winter Warland page at SourceForge.