Winter Warland is an indie computer game involving kids who fight each other with snowballs while trying to prevent themselves from freezing. I designed many of the elements in the game’s graphical user interface.
I designed the graphics in the 2D vector animation software Adobe Flash Professional (although the game itself doesn’t use the Flash platform).
I created 27 icons that appear in Winter Warland. Most of them represent items that characters can pick up during a match (such as ice skates and hot cocoa) or the playable character’s abilities that can be upgraded (such as throwing distance and boot traction).
These are most of the icons:
I also designed certain other elements of Winter Warland’s graphical user interface, such as the snowball-building progress meter and the menu screens.
For more details about Winter Warland and to download it, go to the game’s page on SourceForge.
To read about other projects in which I designed an app’s graphical user interface, see MTG Deck Builder, ScoreOS, or U.S. State Information.